Saturday, February 7, 2026

DTI objective questions

 

QUIZ-2 : Multiple Choice Questions

  1. Which stage focuses on understanding user emotions and pain points?
    A) Define
    B) Ideate
    C) Empathize
    D) Test
  2. Design Thinking follows which type of process?
    A) Linear
    B) Cyclic
    C) Random
    D) Static
  3. Which is an example of qualitative research?
    A) Surveys
    B) User interviews
    C) Analytics
    D) Metrics
  4. What is the primary goal of Ideation?
    A) Problem definition
    B) Idea generation
    C) Market testing
    D) Final production
  5. A wireframe is an example of:
    A) High-fidelity prototype
    B) Low-fidelity prototype
    C) Final product
    D) Market model
  6. Rapid prototyping mainly focuses on:
    A) Accuracy
    B) Speed
    C) Cost
    D) Appearance
  7. Which tool supports team collaboration digitally?
    A) CAD
    B) Video conferencing
    C) Compiler
    D) Debugger
  8. What helps reduce risk in product development?
    A) Guesswork
    B) MVP
    C) Advertising
    D) Documentation
  9. Design Thinking is widely used in:
    A) IT only
    B) Manufacturing only
    C) Business and innovation
    D) Accounting
  10. What does desirability check?
    A) Business profit
    B) Technical feasibility
    C) User needs
    D) Cost reduction
  11. Which activity is part of the Define stage?
    A) Brainstorming
    B) Problem statement creation
    C) Prototyping
    D) Testing
  12. Storytelling in design helps to:
    A) Entertain only
    B) Communicate ideas effectively
    C) Reduce cost
    D) Increase coding speed
  13. Which prototype is closest to the final product?
    A) Paper prototype
    B) Low-fidelity
    C) High-fidelity
    D) Sketch
  14. User feedback is most important during:
    A) Empathy and Test
    B) Ideation only
    C) Coding phase
    D) Deployment
  15. Growth Design Thinking mainly aims to:
    A) Maintain status quo
    B) Increase business growth
    C) Reduce users
    D) Avoid risks
  16. Which is NOT a benefit of Design Thinking?
    A) Innovation
    B) User satisfaction
    C) Risk reduction
    D) Bureaucracy

QUIZ-1 : Multiple Choice Questions

  1. What is the first stage of the Design Thinking process?
    A) Ideate         B) Define        C) Empathize              D) Prototype
  2. The main objective of the Empathy phase is to:
    A) Build prototypes                B) Understand user needs
    C) Generate solutions             D) Test ideas
  3. Which stage focuses on clearly defining the problem?
    A) Empathize              B) Define        C) Ideate         D) Test
  4. Brainstorming is primarily used in which phase?
    A) Define        B) Empathize              C) Ideate         D) Prototype
  5. What is the purpose of prototyping?
    A) Final product launch                      B) Market analysis
    C) Visualizing ideas                            D) Cost estimation
  6. Which of the following is NOT a Design Thinking principle?
    A) Desirability            B) Feasibility               C) Viability                 D) Scalability
  7. MVP stands for:
    A) Minimum Valuable Product                      B) Most Viable Product
    C) Minimum Viable Product                          D) Maximum Value Prototype
  8. The main goal of an MVP is to:
    A) Launch a complete product                       B) Test assumptions with users
    C) Maximize profit                                         D) Improve aesthetics
  9. Low-fidelity prototypes are mainly used to:
    A) Finalize design                   B) Reduce manufacturing cost
    C) Quickly test ideas              D) Increase product durability
  10. Which tool is commonly used for digital prototyping?
    A) MS Word               B) Axure                     C) Excel          D) PowerPoint
  11. Which phase comes after Ideation?
    A) Empathy                B) Define                    C) Prototype               D) Research
  12. Design Thinking is best described as:
    A) Technology-centered                     B) User-centered
    C) Cost-centered                                 D) Product-centered
  13. Iteration in Design Thinking means:
    A) Copying designs                            B) Repeating without change
    C) Continuous improvement               D) Final testing
  14. Which activity helps capture real-time user interaction?
    A) Interviews              B) Heat maps              C) Documentation                  D) Reporting
  15. What does Human-centered design emphasize?
    A) Technology            B) Profit          C) People        D) Speed
  16. Which of the following encourages creativity?
    A) Fixed rules                         B) Rigid structure
    C) Creative culture                  D) Strict hierarchy

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